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PLYSTON.INC
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1992-11-07
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//
// This set of textures is based on the original stones textures developed
// for the "Persistence of Vision Raytracer". It has been included with
// the Polyray data archives with permission of the original artist.
//
// Stone textures by Mike Miller 1992
//
// You can simply use the textures Stone1 -> Stone24, or you can develop
// other similar textures by using the "Grnt-a" textures layered over the
// Grnt textures.
//
define shiny_white
texture {
surface {
ambient white, 0.1
diffuse white, 0.3
specular white, 0.4
microfacet Reitz 10
}
}
define shiny_black
texture {
surface {
ambient black, 0.0
diffuse white, 0.1
specular white, 0.8
microfacet Reitz 10
}
}
define shiny_tan
texture {
surface {
ambient tan, 0.2
diffuse tan, 0.6
specular white, 0.8
microfacet Reitz 10
}
}
define shiny_salmon
texture {
surface {
ambient salmon, 0.2
diffuse salmon, 0.6
specular white, 0.8
microfacet Reitz 10
}
}
define clear_yellow
texture {
surface {
ambient 0
diffuse 0
transmission yellow, 0.9, 1
}
}
//--------- Gray Tan with Rose
define Grnt0
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.153, <0.729, 0.502, 0.451>, <0.769, 0.686, 0.592>]
[0.153, 0.398, <0.769, 0.686, 0.592>, <0.843, 0.753, 0.718>]
[0.398, 0.559, <0.843, 0.753, 0.718>, <0.780, 0.667, 0.561>]
[0.559, 0.729, <0.780, 0.667, 0.561>, <0.741, 0.659, 0.576>]
[0.729, 1.001, <0.741, 0.659, 0.576>, <0.729, 0.502, 0.451>])
}
}
//----- Creamy Whites with yellow & light gray
define Grnt1
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.212, <0.898, 0.898, 0.851>, <0.969, 0.980, 0.875>]
[0.212, 0.424, <0.969, 0.980, 0.875>, <0.859, 0.859, 0.859>]
[0.424, 0.627, <0.859, 0.859, 0.859>, <0.992, 0.922, 0.659>]
[0.627, 0.881, <0.992, 0.922, 0.659>, <0.937, 0.965, 0.902>]
[0.881, 1.000, <0.937, 0.965, 0.902>, <0.898, 0.898, 0.851>])
}
}
//------- Deep Cream with light rose, yellow orchid & tan
define Grnt2
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.178, <0.863, 0.757, 0.596>, 0.000,
<0.925, 0.792, 0.714>, 0.000]
[0.178, 0.356, <0.925, 0.792, 0.714>, 0.000,
<0.871, 0.702, 0.659>, 0.000]
[0.356, 0.525, <0.871, 0.702, 0.659>, 0.000,
<0.992, 0.922, 0.659>, 0.000]
[0.525, 0.729, <0.992, 0.922, 0.659>, 0.000,
<0.902, 0.812, 0.714>, 0.000]
[0.729, 1.001, <0.902, 0.812, 0.714>, 0.000,
<0.863, 0.757, 0.596>, 0.000])
}
}
//------- Warm tans olive & light rose with cream
define Grnt3
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.178, <0.831, 0.631, 0.569>, 0.000,
<0.925, 0.831, 0.714>, 0.000]
[0.178, 0.356, <0.925, 0.831, 0.714>, 0.000,
<0.871, 0.702, 0.659>, 0.000]
[0.356, 0.525, <0.871, 0.702, 0.659>, 0.000,
<0.831, 0.631, 0.569>, 0.000]
[0.525, 0.729, <0.831, 0.631, 0.569>, 0.000,
<0.937, 0.882, 0.820>, 0.000]
[0.729, 1.001, <0.937, 0.882, 0.820>, 0.000,
<0.831, 0.631, 0.569>, 0.000])
}
}
//-------- Orchid sand & mouve
define Grnt4
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.178, <0.804, 0.569, 0.494>, 0.000,
<0.816, 0.725, 0.537>, 0.000]
[0.178, 0.356, <0.816, 0.725, 0.537>, 0.000,
<0.820, 0.580, 0.522>, 0.000]
[0.356, 0.525, <0.820, 0.580, 0.522>, 0.000,
<0.882, 0.725, 0.537>, 0.000]
[0.525, 0.729, <0.882, 0.725, 0.537>, 0.000,
<0.855, 0.729, 0.584>, 0.000]
[0.729, 1.001, <0.855, 0.729, 0.584>, 0.000,
<0.804, 0.569, 0.494>, 0.000])
}
}
//------- Medium Mauve Med.Rose & deep cream
define Grnt5
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.178, <0.804, 0.569, 0.494>, 0.000,
<0.855, 0.729, 0.584>, 0.000]
[0.178, 0.356, <0.855, 0.729, 0.584>, 0.000,
<0.667, 0.502, 0.478>, 0.000]
[0.356, 0.525, <0.667, 0.502, 0.478>, 0.000,
<0.859, 0.624, 0.545>, 0.000]
[0.525, 0.729, <0.859, 0.624, 0.545>, 0.000,
<0.855, 0.729, 0.584>, 0.000]
[0.729, 1.001, <0.855, 0.729, 0.584>, 0.000,
<0.804, 0.569, 0.494>, 0.000])
}
}
//--------- Med. Orchid Olive & Dark Tan "mud pie"
define Grnt6
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.153, <0.545, 0.380, 0.345>, 0.000,
<0.588, 0.475, 0.333>, 0.000]
[0.153, 0.398, <0.588, 0.475, 0.333>, 0.000,
<0.675, 0.478, 0.404>, 0.000]
[0.398, 0.559, <0.675, 0.478, 0.404>, 0.000,
<0.757, 0.635, 0.522>, 0.000]
[0.559, 0.729, <0.757, 0.635, 0.522>, 0.000,
<0.659, 0.549, 0.443>, 0.000]
[0.729, 1.001, <0.659, 0.549, 0.443>, 0.000,
<0.545, 0.380, 0.345>, 0.000])
}
}
//------- Dark Orchid Olive & Dark Putty
define Grnt7
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.119, <0.439, 0.310, 0.282>, <0.463, 0.369, 0.259>]
[0.119, 0.322, <0.463, 0.369, 0.259>, <0.541, 0.369, 0.298>]
[0.322, 0.449, <0.541, 0.369, 0.298>, <0.573, 0.424, 0.286>]
[0.449, 0.729, <0.573, 0.424, 0.286>, <0.494, 0.396, 0.306>]
[0.729, 1.001, <0.494, 0.396, 0.306>, <0.439, 0.310, 0.282>])
}
}
//--------- Rose & Light cream Yellows
define Grnt8
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.179, <0.843, 0.655, 0.655>, 0.000,
<0.886, 0.769, 0.627>, 0.000]
[0.179, 0.368, <0.886, 0.769, 0.627>, 0.000,
<0.906, 0.820, 0.714>, 0.000]
[0.368, 0.538, <0.906, 0.820, 0.714>, 0.000,
<0.851, 0.671, 0.671>, 0.000]
[0.538, 0.846, <0.851, 0.671, 0.671>, 0.000,
<0.890, 0.792, 0.675>, 0.000]
[0.846, 0.983, <0.890, 0.792, 0.675>, 0.000,
<0.827, 0.612, 0.612>, 0.000]
[0.983, 1.001, <0.827, 0.612, 0.612>, 0.000,
<0.843, 0.655, 0.655>, 0.000])
}
}
//--------- Light Steely Grays
define Grnt9
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.894, 0.886, 0.886>, 0.000,
<0.745, 0.745, 0.753>, 0.000]
[0.154, 0.308, <0.745, 0.745, 0.753>, 0.000,
<0.902, 0.902, 0.859>, 0.000]
[0.308, 0.444, <0.902, 0.902, 0.859>, 0.000,
<0.729, 0.706, 0.694>, 0.000]
[0.444, 0.615, <0.729, 0.706, 0.694>, 0.000,
<0.588, 0.592, 0.635>, 0.000]
[0.615, 0.803, <0.588, 0.592, 0.635>, 0.000,
<0.608, 0.616, 0.659>, 0.000]
[0.803, 1.001, <0.608, 0.616, 0.659>, 0.000,
<0.894, 0.886, 0.886>, 0.000])
}
}
//--------- Gray Creams & lavender tans
define Grnt10
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.890, 0.690, 0.690>, 0.000,
<0.996, 0.835, 0.737>, 0.000]
[0.154, 0.308, <0.996, 0.835, 0.737>, 0.000,
<0.745, 0.635, 0.651>, 0.004]
[0.308, 0.444, <0.745, 0.635, 0.651>, 0.004,
<0.733, 0.596, 0.557>, 0.004]
[0.444, 0.615, <0.733, 0.596, 0.557>, 0.004,
<0.996, 0.835, 0.737>, 0.000]
[0.615, 0.803, <0.996, 0.835, 0.737>, 0.000,
<0.765, 0.616, 0.659>, 0.000]
[0.803, 1.001, <0.765, 0.616, 0.659>, 0.000,
<0.890, 0.690, 0.690>, 0.000])
}
}
//--------- Creams & Grays Kakhi
define Grnt11
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.800, 0.651, 0.557>, 0.000,
<0.996, 0.835, 0.737>, 0.000]
[0.154, 0.308, <0.996, 0.835, 0.737>, 0.000,
<0.800, 0.651, 0.557>, 0.000]
[0.308, 0.444, <0.800, 0.651, 0.557>, 0.000,
<0.694, 0.624, 0.604>, 0.004]
[0.444, 0.615, <0.694, 0.624, 0.604>, 0.004,
<0.800, 0.651, 0.557>, 0.000]
[0.615, 0.812, <0.800, 0.651, 0.557>, 0.000,
<0.725, 0.655, 0.651>, 0.000]
[0.812, 1.001, <0.725, 0.655, 0.651>, 0.000,
<0.800, 0.651, 0.557>, 0.000])
}
}
//--------- Tan Cream & Red Rose
define Grnt12
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.996, 0.969, 0.800>, 0.000,
<0.996, 0.682, 0.604>, 0.000]
[0.154, 0.308, <0.996, 0.682, 0.604>, 0.000,
<0.906, 0.820, 0.714>, 0.000]
[0.308, 0.444, <0.906, 0.820, 0.714>, 0.000,
<0.816, 0.631, 0.537>, 0.000]
[0.444, 0.615, <0.816, 0.631, 0.537>, 0.000,
<0.890, 0.792, 0.675>, 0.000]
[0.615, 0.812, <0.890, 0.792, 0.675>, 0.000,
<0.973, 0.627, 0.627>, 0.000]
[0.812, 1.001, <0.973, 0.627, 0.627>, 0.000,
<0.996, 0.969, 0.800>, 0.000])
}
}
//--------- Cream Rose orange
define Grnt13
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.996, 0.824, 0.780>, 0.000,
<0.996, 0.698, 0.624>, 0.000]
[0.154, 0.308, <0.996, 0.698, 0.624>, 0.000,
<0.906, 0.675, 0.553>, 0.000]
[0.308, 0.444, <0.906, 0.675, 0.553>, 0.000,
<0.996, 0.682, 0.604>, 0.000]
[0.444, 0.615, <0.996, 0.682, 0.604>, 0.000,
<0.996, 0.824, 0.780>, 0.000]
[0.615, 0.812, <0.996, 0.824, 0.780>, 0.000,
<0.973, 0.627, 0.627>, 0.000]
[0.812, 1.001, <0.973, 0.627, 0.627>, 0.000,
<0.996, 0.824, 0.780>, 0.000])
}
}
//--------- Cream Rose & light moss & light Violet
define Grnt14
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.690, 0.612, 0.569>, 0.000,
<0.737, 0.596, 0.522>, 0.000]
[0.154, 0.368, <0.737, 0.596, 0.522>, 0.000,
<0.776, 0.702, 0.624>, 0.000]
[0.368, 0.538, <0.776, 0.702, 0.624>, 0.000,
<0.796, 0.678, 0.643>, 0.000]
[0.538, 0.846, <0.796, 0.678, 0.643>, 0.000,
<0.690, 0.612, 0.569>, 0.000]
[0.846, 0.932, <0.690, 0.612, 0.569>, 0.000,
<0.773, 0.612, 0.569>, 0.000]
[0.932, 1.001, <0.773, 0.612, 0.569>, 0.000,
<0.690, 0.612, 0.569>, 0.000])
}
}
//--------- Black with subtle chroma
define Grnt15
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.104, <0.161, 0.133, 0.118>, 0.000,
<0.110, 0.082, 0.071>, 0.000]
[0.104, 0.252, <0.110, 0.082, 0.071>, 0.000,
<0.161, 0.133, 0.118>, 0.000]
[0.252, 0.383, <0.161, 0.133, 0.118>, 0.000,
<0.000, 0.000, 0.000>, 0.000]
[0.383, 0.643, <0.000, 0.000, 0.000>, 0.000,
<0.161, 0.133, 0.118>, 0.000]
[0.643, 0.783, <0.161, 0.133, 0.118>, 0.000,
<0.220, 0.149, 0.137>, 0.000]
[0.783, 0.922, <0.220, 0.149, 0.137>, 0.000,
<0.000, 0.000, 0.000>, 0.000]
[0.922, 0.983, <0.000, 0.000, 0.000>, 0.000,
<0.220, 0.149, 0.137>, 0.000]
[0.983, 1.001, <0.220, 0.149, 0.137>, 0.000,
<0.161, 0.133, 0.118>, 0.000])
}
}
//----- White Cream & Peach
define Grnt16
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.316, <0.910, 0.788, 0.788>, 0.000,
<0.922, 0.914, 0.871>, 0.000]
[0.316, 0.453, <0.922, 0.914, 0.871>, 0.000,
<0.894, 0.867, 0.780>, 0.000]
[0.453, 0.624, <0.894, 0.867, 0.780>, 0.000,
<0.784, 0.788, 0.788>, 0.000]
[0.624, 0.726, <0.784, 0.788, 0.788>, 0.000,
<0.851, 0.812, 0.741>, 0.000]
[0.726, 0.863, <0.851, 0.812, 0.741>, 0.000,
<0.647, 0.655, 0.655>, 0.000]
[0.863, 1.001, <0.647, 0.655, 0.655>, 0.000,
<0.910, 0.788, 0.788>, 0.000])
}
}
//----- Bug Juice & Green
define Grnt17
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.303, <0.000, 0.239, 0.000>, 0.000,
<0.333, 0.294, 0.000>, 0.000]
[0.303, 0.588, <0.333, 0.294, 0.000>, 0.000,
<0.000, 0.239, 0.341>, 0.000]
[0.588, 0.790, <0.000, 0.239, 0.341>, 0.000,
<0.000, 0.020, 0.000>, 0.000]
[0.790, 1.001, <0.000, 0.020, 0.000>, 0.000,
<0.000, 0.239, 0.000>, 0.000])
}
}
//------------ Rose & cream yellow
define Grnt18
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.202, <1.000, 0.718, 0.541>, 0.000,
<0.890, 0.651, 0.612>, 0.000]
[0.202, 0.298, <0.890, 0.651, 0.612>, 0.000,
<1.000, 0.820, 0.675>, 0.000]
[0.298, 0.377, <1.000, 0.820, 0.675>, 0.000,
<0.890, 0.643, 0.612>, 0.000]
[0.377, 0.465, <0.890, 0.643, 0.612>, 0.000,
<0.937, 0.729, 0.561>, 0.000]
[0.465, 0.544, <0.937, 0.729, 0.561>, 0.000,
<0.878, 0.604, 0.565>, 0.000]
[0.544, 0.640, <0.878, 0.604, 0.565>, 0.000,
<0.984, 0.780, 0.655>, 0.000]
[0.640, 0.860, <0.984, 0.780, 0.655>, 0.000,
<1.000, 0.863, 0.635>, 0.000]
[0.860, 0.982, <1.000, 0.863, 0.635>, 0.000,
<1.000, 0.765, 0.620>, 0.000]
[0.982, 1.001, <1.000, 0.765, 0.620>, 0.000,
<1.000, 0.718, 0.541>, 0.000])
}
}
//--------- Gray Marble with White feather Viens
define Grnt19
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.3, White, DimGray]
[0.2, 0.4, DimGray, DimGray]
[0.4, 0.6, DimGray, DimGray]
[0.6, 1.0, DimGray, DimGray])
}
}
//--------- White Marble with Gray feather Viens
define Grnt20
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.3, black, white]
[0.2, 0.4, white, white]
[0.4, 0.6, white, white]
[0.6, 1.0, white, white])
}
}
//-------- Declare Green Colors
define g1 <0.26, 0.41, 0.31> //---Light Gray Green
define g2 <0.27, 0.34, 0.26> //---Med Gray Green
define g3 <0.13, 0.29, 0.28> //---Med Gray Aqua
define g4 <0.03, 0.18, 0.08> //---Dark Green
//--------- Green Jade
define Grnt21
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.1, White, 0.3, SeaGreen, 0.4]
[0.1, 0.3, SeaGreen, 0.4, g2, 0.7]
[0.3, 0.5, g2, 0.7, DarkGreen, 0.7]
[0.5, 0.7, DarkGreen, 0.7, g4, 0.7]
[0.7, 0.8, g4, 0.7, DarkGreen, 0.7]
[0.8, 1.0, DarkGreen, 0.7, DarkGreen, 0.7])
}
}
//--------- Green Jade
define Grnt21b
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.1, White, SeaGreen ]
[0.1, 0.3, SeaGreen, g2 ]
[0.3, 0.5, g2, DarkGreen]
[0.5, 0.7, DarkGreen, g4 ]
[0.7, 0.8, g4, DarkGreen]
[0.8, 1.0, DarkGreen, DarkGreen])
}
}
//--------- Clear with White feather Viens ----- This one does contain Alpha
define Grnt22
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.00, 0.07, White, White]
[0.07, 0.20, White, DimGray]
[0.20, 0.30, DimGray, 0.0, black, 1.0]
[0.30, 0.70, black, 1.0, black, 1.0]
[0.70, 1.00, black, 1.0, DimGray, 0.0])
}
}
//---------- Light Tan to Mouve
define Grnt23
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.178, <0.831, 0.631, 0.569>, 0.000,
<0.925, 0.831, 0.714>, 0.000]
[0.178, 0.356, <0.925, 0.831, 0.714>, 0.000,
<0.871, 0.702, 0.659>, 0.000]
[0.356, 0.525, <0.871, 0.702, 0.659>, 0.000,
<0.831, 0.631, 0.569>, 0.000]
[0.525, 0.729, <0.831, 0.631, 0.569>, 0.000,
<0.937, 0.882, 0.820>, 0.000]
[0.729, 1.001, <0.937, 0.882, 0.820>, 0.000,
<0.831, 0.631, 0.569>, 0.000])
}
}
//--------- Light Grays
define Grnt24
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.894, 0.886, 0.886>, 0.000,
<0.745, 0.745, 0.753>, 0.000]
[0.154, 0.308, <0.745, 0.745, 0.753>, 0.000,
<0.902, 0.902, 0.859>, 0.000]
[0.308, 0.444, <0.902, 0.902, 0.859>, 0.000,
<0.729, 0.706, 0.694>, 0.000]
[0.444, 0.615, <0.729, 0.706, 0.694>, 0.000,
<0.588, 0.592, 0.635>, 0.000]
[0.615, 0.803, <0.588, 0.592, 0.635>, 0.000,
<0.608, 0.616, 0.659>, 0.000]
[0.803, 1.001, <0.608, 0.616, 0.659>, 0.000,
<0.894, 0.886, 0.886>, 0.000])
}
}
//------------ Moss Greens & Tan
define Grnt25
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.168, <0.824, 0.725, 0.584>, 0.000,
<0.514, 0.584, 0.533>, 0.000]
[0.168, 0.301, <0.514, 0.584, 0.533>, 0.000,
<0.298, 0.376, 0.318>, 0.000]
[0.301, 0.398, <0.298, 0.376, 0.318>, 0.000,
<0.263, 0.337, 0.282>, 0.000]
[0.398, 0.558, <0.263, 0.337, 0.282>, 0.000,
<0.431, 0.506, 0.451>, 0.000]
[0.558, 0.655, <0.431, 0.506, 0.451>, 0.000,
<0.529, 0.631, 0.471>, 0.000]
[0.655, 0.735, <0.529, 0.631, 0.471>, 0.000,
<0.333, 0.376, 0.318>, 0.000]
[0.735, 0.823, <0.333, 0.376, 0.318>, 0.000,
<0.298, 0.376, 0.318>, 0.000]
[0.823, 0.876, <0.298, 0.376, 0.318>, 0.000,
<0.416, 0.376, 0.318>, 0.000]
[0.876, 0.929, <0.416, 0.376, 0.318>, 0.000,
<0.416, 0.376, 0.318>, 0.000]
[0.929, 1.001, <0.416, 0.376, 0.318>, 0.000,
<0.824, 0.725, 0.584>, 0.000])
}
}
//---------- Salmon with thin Green Viens
define Grnt26
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.241, <0.973, 0.973, 0.976>, 0.000,
<0.973, 0.973, 0.976>, 0.000]
[0.241, 0.284, <0.973, 0.973, 0.976>, 0.000,
<0.600, 0.741, 0.608>, 0.000]
[0.284, 0.336, <0.600, 0.741, 0.608>, 0.000,
<0.820, 0.643, 0.537>, 0.000]
[0.336, 0.474, <0.820, 0.643, 0.537>, 0.000,
<0.886, 0.780, 0.714>, 0.000]
[0.474, 0.810, <0.886, 0.780, 0.714>, 0.000,
<0.996, 0.643, 0.537>, 0.000]
[0.810, 0.836, <0.996, 0.643, 0.537>, 0.000,
<0.973, 0.973, 0.976>, 0.000]
[0.836, 1.001, <0.973, 0.973, 0.976>, 0.000,
<0.973, 0.973, 0.976>, 0.000])
}
}
//------ Dark Green & Browns
define Grnt27
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.043, <0.773, 0.647, 0.569>, 0.000,
<0.431, 0.322, 0.227>, 0.000]
[0.043, 0.113, <0.431, 0.322, 0.227>, 0.000,
<0.278, 0.282, 0.216>, 0.000]
[0.113, 0.304, <0.278, 0.282, 0.216>, 0.000,
<0.278, 0.282, 0.216>, 0.000]
[0.304, 0.426, <0.278, 0.282, 0.216>, 0.000,
<0.459, 0.341, 0.243>, 0.000]
[0.426, 0.843, <0.459, 0.341, 0.243>, 0.000,
<0.459, 0.341, 0.243>, 0.000]
[0.843, 0.878, <0.459, 0.341, 0.243>, 0.000,
<0.459, 0.341, 0.243>, 0.000]
[0.878, 0.983, <0.459, 0.341, 0.243>, 0.000,
<0.278, 0.282, 0.216>, 0.000]
[0.983, 1.001, <0.278, 0.282, 0.216>, 0.000,
<0.773, 0.647, 0.569>, 0.000])
}
}
//------- Red Swirl
define Grnt28
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.155, <0.686, 0.235, 0.282>, 0.000,
<0.686, 0.235, 0.282>, 0.000]
[0.155, 0.328, <0.686, 0.235, 0.282>, 0.000,
<0.494, 0.243, 0.294>, 0.000]
[0.328, 0.474, <0.494, 0.243, 0.294>, 0.000,
<0.769, 0.329, 0.373>, 0.000]
[0.474, 0.647, <0.769, 0.329, 0.373>, 0.000,
<0.769, 0.329, 0.373>, 0.000]
[0.647, 0.810, <0.769, 0.329, 0.373>, 0.000,
<0.686, 0.235, 0.282>, 0.000]
[0.810, 0.922, <0.686, 0.235, 0.282>, 0.000,
<0.792, 0.388, 0.427>, 0.000]
[0.922, 1.001, <0.792, 0.388, 0.427>, 0.000,
<0.686, 0.235, 0.282>, 0.000])
}
}
//-------- White Tan & thin Reds
define Grnt29
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.053, <0.784, 0.627, 0.522>, 0.000,
<0.784, 0.627, 0.624>, 0.000]
[0.053, 0.263, <0.784, 0.627, 0.624>, 0.000,
<0.824, 0.557, 0.376>, 0.000]
[0.263, 0.281, <0.824, 0.557, 0.376>, 0.000,
<0.643, 0.380, 0.376>, 0.000]
[0.281, 0.325, <0.643, 0.380, 0.376>, 0.000,
<0.839, 0.722, 0.722>, 0.000]
[0.325, 0.711, <0.839, 0.722, 0.722>, 0.000,
<0.784, 0.627, 0.522>, 0.000]
[0.711, 0.798, <0.784, 0.627, 0.522>, 0.000,
<0.769, 0.380, 0.376>, 0.000]
[0.798, 0.895, <0.769, 0.380, 0.376>, 0.000,
<0.824, 0.557, 0.376>, 0.000]
[0.895, 0.982, <0.824, 0.557, 0.376>, 0.000,
<0.784, 0.627, 0.522>, 0.000]
[0.982, 1.001, <0.784, 0.627, 0.522>, 0.000,
<0.784, 0.627, 0.522>, 0.000])
}
}
define Grnt0a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.153, <0.729, 0.502, 0.451>, 0.306,
<0.769, 0.686, 0.592>, 0.792]
[0.153, 0.398, <0.769, 0.686, 0.592>, 0.792,
<0.843, 0.753, 0.718>, 0.396]
[0.398, 0.559, <0.843, 0.753, 0.718>, 0.396,
<0.780, 0.667, 0.561>, 0.976]
[0.559, 0.729, <0.780, 0.667, 0.561>, 0.976,
<0.741, 0.659, 0.576>, 0.820]
[0.729, 1.001, <0.741, 0.659, 0.576>, 0.820,
<0.729, 0.502, 0.451>, 0.306])
}
}
//----- Translucent Grnt1
define Grnt1a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.212, <0.898, 0.898, 0.851>, 0.306,
<0.969, 0.980, 0.875>, 0.792]
[0.212, 0.424, <0.969, 0.980, 0.875>, 0.792,
<0.859, 0.859, 0.859>, 0.396]
[0.424, 0.627, <0.859, 0.859, 0.859>, 0.396,
<0.992, 0.922, 0.659>, 0.976]
[0.627, 0.881, <0.992, 0.922, 0.659>, 0.976,
<0.937, 0.965, 0.902>, 0.820]
[0.881, 1.001, <0.937, 0.965, 0.902>, 0.820,
<0.898, 0.898, 0.851>, 0.306])
}
}
//-----Translucent Grnt2
define Grnt2a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.144, <0.863, 0.757, 0.596>, 0.596,
<0.925, 0.792, 0.714>, 0.349]
[0.144, 0.288, <0.925, 0.792, 0.714>, 0.349,
<0.871, 0.702, 0.659>, 0.784]
[0.288, 0.644, <0.871, 0.702, 0.659>, 0.784,
<0.992, 0.922, 0.659>, 0.498]
[0.644, 0.983, <0.992, 0.922, 0.659>, 0.498,
<0.902, 0.812, 0.714>, 0.722]
[0.983, 1.001, <0.902, 0.812, 0.714>, 0.722,
<0.863, 0.757, 0.596>, 0.596])
}
}
//-----Translucent Grnt3
define Grnt3a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.153, <0.831, 0.631, 0.569>, 0.447,
<0.925, 0.831, 0.714>, 0.678]
[0.153, 0.297, <0.925, 0.831, 0.714>, 0.678,
<0.871, 0.702, 0.659>, 0.475]
[0.297, 0.441, <0.871, 0.702, 0.659>, 0.475,
<0.831, 0.631, 0.569>, 0.918]
[0.441, 0.763, <0.831, 0.631, 0.569>, 0.918,
<0.937, 0.882, 0.820>, 0.655]
[0.763, 1.001, <0.937, 0.882, 0.820>, 0.655,
<0.831, 0.631, 0.569>, 0.447])
}
}
//-----Translucent Grnt4
define Grnt4a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.144, <0.804, 0.569, 0.494>, 0.569,
<0.816, 0.725, 0.537>, 0.467]
[0.144, 0.449, <0.816, 0.725, 0.537>, 0.467,
<0.820, 0.580, 0.522>, 0.584]
[0.449, 0.568, <0.820, 0.580, 0.522>, 0.584,
<0.882, 0.725, 0.537>, 0.871]
[0.568, 0.754, <0.882, 0.725, 0.537>, 0.871,
<0.855, 0.729, 0.584>, 0.816]
[0.754, 1.001, <0.855, 0.729, 0.584>, 0.816,
<0.804, 0.569, 0.494>, 0.569])
}
}
//-----Translucent Grnt4
define Grnt5a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.178, <0.804, 0.569, 0.494>, 0.569,
<0.855, 0.729, 0.584>, 0.467]
[0.178, 0.356, <0.855, 0.729, 0.584>, 0.467,
<0.667, 0.502, 0.478>, 0.584]
[0.356, 0.525, <0.667, 0.502, 0.478>, 0.584,
<0.859, 0.624, 0.545>, 0.871]
[0.525, 0.729, <0.859, 0.624, 0.545>, 0.871,
<0.855, 0.729, 0.584>, 0.816]
[0.729, 1.001, <0.855, 0.729, 0.584>, 0.816,
<0.804, 0.569, 0.494>, 0.569])
}
}
//-----Translucent Grnt6
define Grnt6a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.263, <0.545, 0.380, 0.345>, 0.733,
<0.588, 0.475, 0.333>, 0.741]
[0.263, 0.432, <0.588, 0.475, 0.333>, 0.741,
<0.675, 0.478, 0.404>, 0.545]
[0.432, 0.551, <0.675, 0.478, 0.404>, 0.545,
<0.757, 0.635, 0.522>, 0.384]
[0.551, 0.720, <0.757, 0.635, 0.522>, 0.384,
<0.659, 0.549, 0.443>, 0.675]
[0.720, 1.001, <0.659, 0.549, 0.443>, 0.675,
<0.545, 0.380, 0.345>, 0.733])
}
}
//-----Translucent Grnt7
define Grnt7a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.119, <0.439, 0.310, 0.282>, 0.631,
<0.463, 0.369, 0.259>, 0.847]
[0.119, 0.322, <0.463, 0.369, 0.259>, 0.847,
<0.541, 0.369, 0.298>, 0.549]
[0.322, 0.449, <0.541, 0.369, 0.298>, 0.549,
<0.573, 0.424, 0.286>, 0.965]
[0.449, 0.729, <0.573, 0.424, 0.286>, 0.965,
<0.494, 0.396, 0.306>, 0.741]
[0.729, 1.001, <0.494, 0.396, 0.306>, 0.741,
<0.439, 0.310, 0.282>, 0.631])
}
}
//-----Aqua Tints
define Grnt8a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.119, <0.310, 0.384, 0.420>, 0.631,
<0.322, 0.369, 0.416>, 0.847]
[0.119, 0.322, <0.322, 0.369, 0.416>, 0.847,
<0.424, 0.369, 0.420>, 0.549]
[0.322, 0.449, <0.424, 0.369, 0.420>, 0.549,
<0.373, 0.424, 0.518>, 0.965]
[0.449, 0.729, <0.373, 0.424, 0.518>, 0.965,
<0.482, 0.573, 0.533>, 0.741]
[0.729, 1.001, <0.482, 0.573, 0.533>, 0.741,
<0.310, 0.384, 0.420>, 0.631])
}
}
//-----Alpha Creams With Cracks
define Grnt9a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.216, <0.812, 0.812, 0.812>, 0.835,
<0.745, 0.843, 0.835>, 0.847]
[0.216, 0.241, <0.745, 0.843, 0.835>, 0.847,
<0.404, 0.337, 0.337>, 0.463]
[0.241, 0.267, <0.404, 0.337, 0.337>, 0.463,
<0.773, 0.729, 0.745>, 0.622]
[0.267, 0.759, <0.773, 0.729, 0.745>, 0.622,
<0.914, 0.843, 0.725>, 0.651]
[0.759, 0.784, <0.914, 0.843, 0.725>, 0.651,
<0.153, 0.133, 0.208>, 0.437]
[0.784, 0.810, <0.153, 0.133, 0.208>, 0.437,
<0.812, 0.812, 0.812>, 0.835]
[0.810, 1.001, <0.812, 0.812, 0.812>, 0.835,
<0.812, 0.812, 0.812>, 0.835])
}
}
//--------- Alpha Cream Rose & light yellow
define Grnt10a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.179, <0.843, 0.655, 0.655>, 0.455,
<0.886, 0.769, 0.627>, 0.608]
[0.179, 0.368, <0.886, 0.769, 0.627>, 0.608,
<0.906, 0.820, 0.714>, 0.392]
[0.368, 0.538, <0.906, 0.820, 0.714>, 0.392,
<0.851, 0.671, 0.671>, 0.659]
[0.538, 0.744, <0.851, 0.671, 0.671>, 0.659,
<0.890, 0.792, 0.675>, 0.392]
[0.744, 0.983, <0.890, 0.792, 0.675>, 0.392,
<0.827, 0.612, 0.612>, 0.706]
[0.983, 1.001, <0.827, 0.612, 0.612>, 0.706,
<0.843, 0.655, 0.655>, 0.455])
}
}
//--------- Alpha Light Grays
define Grnt11a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.894, 0.886, 0.886>, 0.659,
<0.745, 0.745, 0.753>, 0.584]
[0.154, 0.308, <0.745, 0.745, 0.753>, 0.584,
<0.902, 0.902, 0.859>, 0.780]
[0.308, 0.444, <0.902, 0.902, 0.859>, 0.780,
<0.729, 0.706, 0.694>, 0.686]
[0.444, 0.615, <0.729, 0.706, 0.694>, 0.686,
<0.588, 0.592, 0.635>, 0.424]
[0.615, 0.803, <0.588, 0.592, 0.635>, 0.424,
<0.608, 0.616, 0.659>, 0.761]
[0.803, 1.001, <0.608, 0.616, 0.659>, 0.761,
<0.894, 0.886, 0.886>, 0.659])
}
}
//--------- Alpha Creams & Tans
define Grnt12a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.890, 0.690, 0.690>, 0.659,
<0.996, 0.835, 0.737>, 0.659]
[0.154, 0.308, <0.996, 0.835, 0.737>, 0.659,
<0.745, 0.635, 0.651>, 0.780]
[0.308, 0.444, <0.745, 0.635, 0.651>, 0.780,
<0.733, 0.596, 0.557>, 0.686]
[0.444, 0.615, <0.733, 0.596, 0.557>, 0.686,
<0.996, 0.835, 0.737>, 0.659]
[0.615, 0.803, <0.996, 0.835, 0.737>, 0.659,
<0.765, 0.616, 0.659>, 0.761]
[0.803, 1.001, <0.765, 0.616, 0.659>, 0.761,
<0.890, 0.690, 0.690>, 0.659])
}
}
//--------- Alpha Creams & Grays
define Grnt13a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.800, 0.651, 0.557>, 0.000,
<0.996, 0.835, 0.737>, 0.608]
[0.154, 0.308, <0.996, 0.835, 0.737>, 0.608,
<0.800, 0.651, 0.557>, 0.635]
[0.308, 0.444, <0.800, 0.651, 0.557>, 0.635,
<0.694, 0.624, 0.604>, 0.294]
[0.444, 0.615, <0.694, 0.624, 0.604>, 0.294,
<0.800, 0.651, 0.557>, 0.816]
[0.615, 0.812, <0.800, 0.651, 0.557>, 0.816,
<0.725, 0.655, 0.651>, 0.957]
[0.812, 1.001, <0.725, 0.655, 0.651>, 0.957,
<0.800, 0.651, 0.557>, 0.000])
}
}
//--------- Cream Rose & light moss
define Grnt14a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.996, 0.969, 0.800>, 0.373,
<0.996, 0.682, 0.604>, 0.412]
[0.154, 0.308, <0.996, 0.682, 0.604>, 0.412,
<0.906, 0.820, 0.714>, 0.616]
[0.308, 0.444, <0.906, 0.820, 0.714>, 0.616,
<0.816, 0.631, 0.537>, 0.443]
[0.444, 0.615, <0.816, 0.631, 0.537>, 0.443,
<0.890, 0.792, 0.675>, 0.745]
[0.615, 0.812, <0.890, 0.792, 0.675>, 0.745,
<0.973, 0.627, 0.627>, 0.600]
[0.812, 1.001, <0.973, 0.627, 0.627>, 0.600,
<0.996, 0.969, 0.800>, 0.373])
}
}
//--------- Alpha Sand & light Orange
define Grnt15a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.154, <0.996, 0.824, 0.780>, 0.412,
<0.996, 0.698, 0.624>, 0.412]
[0.154, 0.308, <0.996, 0.698, 0.624>, 0.412,
<0.906, 0.675, 0.553>, 0.616]
[0.308, 0.444, <0.906, 0.675, 0.553>, 0.616,
<0.996, 0.682, 0.604>, 0.412]
[0.444, 0.615, <0.996, 0.682, 0.604>, 0.412,
<0.996, 0.824, 0.780>, 0.412]
[0.615, 0.812, <0.996, 0.824, 0.780>, 0.412,
<0.973, 0.627, 0.627>, 0.600]
[0.812, 1.001, <0.973, 0.627, 0.627>, 0.600,
<0.996, 0.824, 0.780>, 0.412])
}
}
//--------- Cream Rose & light moss
define Grnt16a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.078, <0.769, 0.722, 0.690>, 0.180,
<0.745, 0.690, 0.655>, 1.000]
[0.078, 0.96, <0.745, 0.690, 0.655>, 1.000,
<0.839, 0.804, 0.780>, 1.000]
[0.96, 1.001, <0.839, 0.804, 0.780>, 0.278,
<0.769, 0.722, 0.690>, 0.180])
}
}
define Grnt17a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.034, <0.027, 0.012, 0.012>, 0.000,
<0.851, 0.812, 0.741>, 0.235]
[0.034, 0.342, <0.851, 0.812, 0.741>, 0.235,
<0.792, 0.694, 0.690>, 0.839]
[0.342, 0.462, <0.792, 0.694, 0.690>, 0.839,
<0.631, 0.506, 0.471>, 0.608]
[0.462, 0.632, <0.631, 0.506, 0.471>, 0.608,
<0.851, 0.812, 0.741>, 0.922]
[0.632, 0.983, <0.851, 0.812, 0.741>, 0.922,
<0.647, 0.655, 0.655>, 0.282]
[0.983, 1.001, <0.647, 0.655, 0.655>, 0.282,
<0.027, 0.012, 0.012>, 0.000])
}
}
define Grnt18a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.128, <0.820, 0.580, 0.580>, 0.000,
<0.851, 0.812, 0.741>, 0.235]
[0.128, 0.282, <0.851, 0.812, 0.741>, 0.235,
<0.792, 0.694, 0.690>, 0.282]
[0.282, 0.393, <0.792, 0.694, 0.690>, 0.282,
<0.647, 0.655, 0.655>, 0.133]
[0.393, 0.590, <0.647, 0.655, 0.655>, 0.133,
<0.851, 0.812, 0.741>, 0.333]
[0.590, 0.983, <0.851, 0.812, 0.741>, 0.333,
<0.647, 0.655, 0.655>, 0.282]
[0.983, 1.001, <0.647, 0.655, 0.655>, 0.282,
<0.820, 0.580, 0.580>, 0.000])
}
}
//--------- Gray Marble with White feather Viens with Alpha
define Grnt19a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.3, White, 0.0, DimGray, 0.5]
[0.2, 0.4, DimGray, 0.5, DimGray, 0.8]
[0.4, 1.0, DimGray, 0.8, DimGray, 0.9])
}
}
//--------- White Feature Viens
define Grnt20a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.2, white, 0.0, white, 0.7]
[0.2, 0.3, white, 0.7, black, 1.0]
[0.3, 1.0, black, 1.0, black, 1.0])
}
}
//--------- Thinner White Feature Viens
define Grnt21a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.0, 0.2, white, 0.4, white, 0.8]
[0.2, 0.3, white, 0.8, black, 1.0]
[0.3, 1.0, black, 1.0, black, 1.0])
}
}
define Grnt22a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.175, <1.000, 0.718, 0.541>, 0.890,
<0.843, 0.678, 0.655>, 0.753]
[0.175, 0.228, <0.843, 0.678, 0.655>, 0.753,
<0.906, 0.831, 0.773>, 0.98]
[0.228, 0.386, <0.906, 0.831, 0.773>, 0.698,
<0.992, 0.718, 0.545>, 0.794]
[0.386, 0.412, <0.992, 0.718, 0.545>, 0.794,
<0.333, 0.188, 0.067>, 0.784]
[0.412, 0.439, <0.333, 0.188, 0.067>, 0.784,
<0.925, 0.557, 0.514>, 0.778]
[0.439, 0.684, <0.925, 0.557, 0.514>, 0.678,
<0.984, 0.780, 0.655>, 0.696]
[0.684, 0.781, <0.984, 0.780, 0.655>, 0.696,
<0.965, 0.847, 0.675>, 0.880]
[0.781, 0.982, <0.965, 0.847, 0.675>, 0.880,
<1.000, 0.718, 0.541>, 0.990]
[0.982, 1.001, <1.000, 0.718, 0.541>, 0.890,
<1.000, 0.718, 0.541>, 0.890])
}
}
//---------- Transparent Green Moss Colors
define Grnt23a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.168, <0.824, 0.725, 0.584>, 0.600,
<0.514, 0.584, 0.533>, 0.600]
[0.168, 0.301, <0.514, 0.584, 0.533>, 0.600,
<0.298, 0.376, 0.318>, 0.600]
[0.301, 0.398, <0.298, 0.376, 0.318>, 0.600,
<0.263, 0.337, 0.282>, 0.700]
[0.398, 0.558, <0.263, 0.337, 0.282>, 0.700,
<0.431, 0.506, 0.451>, 0.600]
[0.558, 0.655, <0.431, 0.506, 0.451>, 0.600,
<0.529, 0.631, 0.471>, 0.500]
[0.655, 0.735, <0.529, 0.631, 0.471>, 0.500,
<0.333, 0.376, 0.318>, 0.700]
[0.735, 0.823, <0.333, 0.376, 0.318>, 0.700,
<0.298, 0.376, 0.318>, 0.600]
[0.823, 0.876, <0.298, 0.376, 0.318>, 0.600,
<0.416, 0.376, 0.318>, 0.500]
[0.876, 0.929, <0.416, 0.376, 0.318>, 0.500,
<0.416, 0.376, 0.318>, 0.600]
[0.929, 1.001, <0.416, 0.376, 0.318>, 0.600,
<0.824, 0.725, 0.584>, 0.700])
}
}
define Grnt24a
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.2
diffuse 0.6
specular 0.3
microfacet Reitz 5
color_map(
[0.000, 0.053, <0.784, 0.627, 0.522>, 0.500,
<0.784, 0.627, 0.624>, 0.500]
[0.053, 0.263, <0.784, 0.627, 0.624>, 0.500,
<0.824, 0.557, 0.376>, 0.500]
[0.263, 0.281, <0.824, 0.557, 0.376>, 0.500,
<0.643, 0.380, 0.376>, 0.500]
[0.281, 0.325, <0.643, 0.380, 0.376>, 0.500,
<0.839, 0.722, 0.722>, 0.500]
[0.325, 0.711, <0.839, 0.722, 0.722>, 0.500,
<0.784, 0.627, 0.522>, 0.500]
[0.711, 0.798, <0.784, 0.627, 0.522>, 0.500,
<0.769, 0.380, 0.376>, 0.500]
[0.798, 0.895, <0.769, 0.380, 0.376>, 0.500,
<0.824, 0.557, 0.376>, 0.500]
[0.895, 0.982, <0.824, 0.557, 0.376>, 0.500,
<0.784, 0.627, 0.522>, 0.500]
[0.982, 1.001, <0.784, 0.627, 0.522>, 0.500,
<0.784, 0.627, 0.522>, 0.500])
}
}
//--------------------Crack & OverTint /Red---------------------
define Crack1
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.1
diffuse 0.2
specular 0.3
microfacet Reitz 5
color_map(
[0.00, 0.04, black, 0.6, black, 1.0]
[0.04, 0.97, firebrick, 0.8, dimgray, 0.9]
[0.97, 1.00, black, 0.9, black, 1.0])
}
}
//-----Alpha Dark Cracks
define Crack2
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.1
diffuse 0.2
specular 0.3
microfacet Reitz 5
color_map(
[0.00, 0.50, black, 1.0, black, 1.0]
[0.50, 0.54, black, 1.0, black, 0.0]
[0.54, 1.00, black, 1.0, black, 1.0])
}
}
//---------- Overtint Green with Black Cracks
define Crack3
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.1
diffuse 0.2
specular 0.3
microfacet Reitz 5
color_map(
[0.00, 0.04, black, 0.60, black, 1.0]
[0.04, 0.97, DarkGreen, 0.80, DarkGreen, 0.90]
[0.97, 1.00, black, 0.90, black, 1.0])
}
}
//--------- Overtint with White Crack
define Crack4
texture {
noise surface {
color white
position_fn 1
lookup_fn 1
octaves 6
turbulence 5
ambient 0.1
diffuse 0.2
specular 0.3
microfacet Reitz 5
color_map(
[0.00, 0.03, white, 0.30, white, 1.0]
[0.03, 0.97, black, 0.70, DimGray, 0.9]
[0.97, 1.00, white, 0.90, white, 1.0])
}
}
//------------- Deep Rose & Green Marble with large White Swirls
define Stone1
texture {
layered
Grnt0a { scale <2, 3, 2> rotate <0, 0, -30> },
Grnt7 { scale <2, 3, 2> rotate <0, 0, 40> }
}
//------------- Light Greenish Tan Marble with Agate style veining
define Stone2
texture {
layered
Grnt7a { scale <1.3, 2, 1.3> rotate <0, 0, -30> rotate <40, 0, 0> },
Grnt0 { scale <2, 3, 2> rotate <0, 0, 40> }
}
//------------- Rose & Yellow Marble with fog white veining
define Stone3
texture {
layered
Grnt0a { scale <2, 3, 2> rotate <0, 0, -30> },
Grnt5 { scale <2, 3, 2> rotate <0, 0, 40> }
}
//------------- Tan Marble with Rose patches
define Stone4
texture {
layered
Grnt10a { scale <1, 3, 2> rotate <0, 0, -30> },
Grnt6 { scale <1.5, 3, 2> rotate <0, 0, 40> }
}
//------------- White Cream Marble with Pink veining
define Stone5
texture {
layered
Crack1 { scale <1, 2, 1.4> rotate <10, 0, -20> },
Grnt17a { scale <2, 3, 2> rotate <0, 0, -30> },
Grnt12 { scale <2, 3, 2> rotate <0, 0, 40> }
}
//------------- Rose & Yellow Cream Marble
define Stone6
texture {
layered
Crack1 { scale <1, 2, 1.4> rotate <10, 0, -20> },
Grnt19a { scale <2, 4, 1.3> rotate <0, 0, 30> },
Grnt18 { scale <1.5, 3, 3> rotate <0, 0, 40> }
}
//------------- Light Coffee Marble with darker patches
define Stone7
texture {
layered
Grnt9a { scale <3.5, 5, 4> rotate <0, 0, 60> },
Grnt6a { scale <1, 3, 2> rotate <0, 0, 40> },
shiny_salmon
}
//------------- Gray Granite with white patches
define Stone8
texture {
layered
Grnt0a { scale <2, 3, 2> rotate <0, 0, -30> },
Grnt9a { scale <5, 3, 4> rotate <0, 0, 40> },
shiny_white
}
//------------- White & Light Blue Marble with light violets
define Stone9
texture {
layered
Crack1 { scale <1, 2, 1.4> rotate <10, 0, -20> },
Grnt9 { scale <1.2, 2.4, 1.2> rotate <0, 0, -30> }
}
//------------- Dark Brown & Tan swirl Granite with gray undertones
define Stone10
texture {
layered
Grnt3a { scale <1, 2, 1> rotate <0, 0, -50> },
Grnt17a { scale <3, 6, 2> rotate <0, 0, 50> },
shiny_black
}
//------------- Rose & White Marble with dark tan swirl
define Stone11
texture {
layered
Crack1 { scale <1, 2, 1.4> rotate <10, 0, -20> },
Grnt2a { scale <3, 3, 4> rotate <0, 0, 40> },
Grnt15a { scale <1.2, 3, 1.5> rotate <70, 0, 30> },
shiny_black
}
//------------- White & Pinkish Tan Marble
define Stone12
texture {
layered
Grnt0a { scale <1, 3, 2> rotate <0, 0, -30> },
Grnt23 { scale <1, 5, 1> rotate <0, 0, 50> }
}
//------------- Medium Gray Blue Marble
define Stone13
texture {
layered
Grnt8a { scale <1, 3, 2> rotate <0, 0, -30> },
Grnt24 { scale <2, 5, 2> rotate <0, 0, 50> }
}
//------------- Tan & Olive Marble with gray white veins
define Stone14
texture {
layered
Grnt19a { scale <1, 3, 1> rotate <0, 0, 40> },
Grnt6 { scale <2, 3, 2> rotate <0, 0, -30> }
}
//------------- Deep Gray Marble with white veining
define Stone15
texture {
layered
Grnt8a { scale <1, 2, 1> rotate <0, 0, 40> },
Grnt20 { scale <1, 2, 2> rotate <0, 0, -30> }
}
//------------- Peach & Yellow Marble with white veining
define Stone16
texture {
layered
Grnt20a { scale <1, 2, 1> rotate <0, 0, 40> },
Grnt19a { scale <2, 4, 2> rotate <0, 0, -30> },
Grnt18 { scale <1.3, 2, 2> rotate <0, 0, -30> }
}
//------------- White Marble with gray veining
define Stone17
texture {
layered
Crack3 { scale <1, 2, 1.4> rotate <10, 0, -20> },
Grnt20 { scale <1, 2, 2> rotate <0, 0, -30> }
}
//------------- Green Jade with white veining
define Stone18
texture {
layered
Crack4 { scale <0.7, 1, 1> rotate <10, 0, -20> },
Grnt20a { scale <2.5, 2, 0.5> rotate <0, 0, -50> },
Grnt21b { scale <1.5, 0.7, 0.5> rotate <0, 0, 40> }
}
//------------- Peach Granite with white patches & green trim
define Stone19
texture {
layered
Grnt20a { scale <2, 3, 1> rotate <10, 0, -20> },
Grnt26 { scale <1, 0.7, 0.5> rotate <0, 0, 40> }
}
//------------- Brown & Olive Marble with white veining
define Stone20
texture {
layered
Crack1 { scale <1, 0.6, 1> rotate <10, 0, -20> },
Grnt20a { scale <1.9, 3, 0.5> rotate <0, 0, -50> },
Grnt12a { scale <1, 1.3, 2> rotate <0, 0, 40> },
Grnt27 { scale <0.7, 0.99, 0.7> rotate <0, 0, 40> }
}
//------------- Red Marble with gray & white veining
define Stone21
texture {
layered
Crack4 { scale <1, 0.6, 1> rotate <10, 0, -20> },
Grnt22 { scale <1, 2, 2> rotate <0, 0, 40> },
Grnt29 { scale <1.3, 2.5, 1.7> rotate <0, 0, 40> }
}
//------------- Dark Tan Marble with gray & white veining
define Stone22
texture {
layered
Crack4 { rotate <10, 0, -40> },
Grnt22 { scale <2, 4, 1.5> rotate <0, 0, -50> },
Grnt8a { scale <1, 2, 2> rotate <0, 0, 40> },
shiny_tan
}
//------------- Peach & Cream Marble with orange veining
define Stone23
texture {
layered
clear_yellow,
Crack1 { scale <1, 2, 1.5> rotate <0, 0, 40> },
Grnt24a { scale <2, 1, 2> rotate <40, 0, 30> },
Grnt29 { scale <1, 1, 2> rotate <40, 0, 30> }
}
//------------- Green & Tan Moss Marble
define Stone24
texture {
layered
Grnt23a { scale <2, 1, 2> rotate <40, 0, -30> },
Grnt25 { scale <1, 1, 2> rotate <0, 0, 50> rotate <20, 0, 30> }
}